17 January 2020 @ 11:20 pm
REGISTRY ♔ KYRIAKOS  


LEGEND

= priority
= locked
✿ = regained


SIGNIFICANT POSITIVE

"....because we're friends."
"Goodbye, Sophia."
Freedom.
NEUTRAL POSITIVE

Pre-Euphoria childhood. (1)
Pre-Euphoria childhood. (2)
Shoeshines and paper routes. [memory #2]
Field trip to the amusement park. [memory #12]
Joining the Flock.
● "I'm sorry."
TRIVIAL POSITIVE

● A recovered heirloom.
Winning at cards. [memory #8]
SIGNIFICANT NEUTRAL

Day-to-day orphanage life. [memory #3]
● Mastering telekinesis.
● Mastering cryokinesis.
Saving Eleanor for the first time. [memory #7]
Survival and mercy.
NEUTRAL NEUTRAL

● Learning to play the guitar.
Learning to play piano.
SEX MEMORY: using and being used.
Great at parties. [memory #4]
Saving Eleanor for the second time.
TRIVIAL NEUTRAL

Fish-gazing. [memory #6]
SIGNIFICANT NEGATIVE

Arrival in Euphoria. [memory #5]
● Euphoria's decline.
● Forced splicing.
Programming. [memory #10]
NEUTRAL NEGATIVE

Being passed over. [memory #1]
● Realizing that the Flock is basically a cult.
Meeting Eleanor. [memory 9#]
Sophia explains their purpose. [memory #11]
● The amusement park.
TRIVIAL NEGATIVE

Clothing woes. [memory #??]
SKILLS

telekinesis [skill #1] STARTER
cryokinesis
empathy bond [skill #2]
● pain resistance
● durability
dirty fighting [skill #6]
instruments (guitar, piano) [skill #4]
card playing [skill #5]
formal dancing [skill #7]
household skills [skill #3]
alcohol tolerance [skill #9]
● marksmanship
drug resistance
aquaphobia
languages (japanese, german) [skill #8]
 
 
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[personal profile] formaliteas on January 9th, 2015 02:30 pm (UTC)
❦ positive
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[personal profile] formaliteas on January 9th, 2015 02:35 pm (UTC)
○ significant
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[personal profile] formaliteas on January 9th, 2015 02:38 pm (UTC)
○ neutral
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[personal profile] formaliteas on January 30th, 2015 05:15 am (UTC)
Shoeshines and paper routes.
regained: day 120 (plot: heartgame | isa fairweather)
taken: day 120
witnesses: Ichirou, Mercedes, Sayid, Yukine (viewed; day 128, Isabel's memoryshare game)

This is a montage memory of the ages 11 to 16 and is primarily concerned with doing odd jobs around Euphoria to earn money.

You remember coming from an affluent background. While the pride and sense of privilege those memories once gave you has been shed by now, you still understand the necessity of having money. It's not the only thing, or the most important thing.....but in Euphoria, it comes very close. Because this is a world where wealth is the fastest shortcut to power, and success is built upon hard work and cleverness. One paves their own way in this underwater city.

The Little Brother's Orphanage is well off enough that no one has to worry about going hungry, but the feeling of stability is an uneasy one. The place depends almost completely upon the patronage of the man who established it: Fred Fontaine, who had also founded a girls-only orphanage. Without him, the orphanage would surely be shut down, given how Euphoria is a strongly Objectivist environment when it comes to social issues as well as fiscal ones; charity is reluctantly given and welfare is scorned outright.

What does this mean for you? That you'll have to rely on your own efforts if you want to move on and move up in this world.

Thankfully, Euphoria is a wellspring of opportunity. You start out shining shoes and delivering newspapers, transitioning over to cashier and receptionist jobs when you get older, dabbling in extra (and always menial) work whenever possible. Polite, conscientious, ethical and charming, you leave a good impression wherever you go. While there's nothing particularly challenging or refined about the methods by which you earn money, it's honest toil that you grow to enjoy.

✿ content + consequences
● Real name continues to be blurred/missing.
● This memory shows a lot of Euphoria! There's shopping centers, an amusement park, art galleries, business centers, even a park.
● It's clearly a thriving place of economy and industry.....and Objectivist policies.
● Impossible to overlook is how Euphoria is located upon the ocean floor.
— Aquatic creatures of all sizes, shapes and colors swim by.
— The buildings are watertight and connected to each other via suspended glass walkways.
— Men (???) in bulky deep-sea scuba outfits can be seen servicing vital maintenance apparatuses from the outside.
● From now on, Jaguar will turn to some form of productive menial labor as either a distraction, a way to pass the time, or to balance out his emotions.

Edited 2015-02-18 05:05 am (UTC)
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[personal profile] formaliteas on May 1st, 2015 12:50 am (UTC)
● Field trip to the amusement park.
regained: day x (kanra's beach game)
taken: day x
witnesses: N/A

You're ten years old and today is a good day, a happy day, because you and the rest of the orphanage are going on a field trip to Ryan's Delights.

In later years the attractions would turn frightening and political, little more than thinly-veiled indoctrination tools, but at this time in Euphoria's life cycle it's simply a place where whimsy and good fun can be found for a reasonable enough price. The orphanage staff that's come along as chaperones pay the admission fees before setting their young charges loose.

There's enough money to go around for everyone to go on the rides a single time, to sample the fairground foods, to try their hand at the games of skill and luck at least twice. You win a prize (a stuffed teddy bear) at the shooting gallery, but give it to a younger orphan that's been looking on with a wistful expression, knowing that he needs it more than you do. You try the cotton candy and share half of your stick with someone else in exchange for half of their hot dog. You debate getting your picture taken with a costumed mascot and are eventually persuaded into doing so. You look through the giftshop's glass and dreamily imagine yourself able to afford the jacked-up prices, then drift away to another diversion.

It's a good day.

✿ content
● As a child, Jaguar was taken to an impressive amusement park called Ryan's Delights.
— Once again, everything is underwater, shielded from the ocean by the complex network of heavy glass and steel that encapsulates Euphoria.
— Aquatic creatures of all sizes, shapes and colors swim by at the perimeter of the amusement park as well as high above.
● The games are typical carnival games like a wheel of fortune, throwing darts at balloons, water gun shooting galleries, etc.
● Every orphan in this memory is a boy.
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[personal profile] formaliteas on July 4th, 2015 05:41 pm (UTC)
Joining the Flock.
tba.
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[personal profile] formaliteas on January 9th, 2015 02:38 pm (UTC)
○ trivial
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